Thanks to graduate school I haven't been able to attend Gencon recently. First, a gallery of all the pictures from the con that can be found here: http://imgur.com/a/CochH Overall it was a great time. I managed to see and do a ton. According to Fitbit it was a mere 50 miles walked over the last week. Some more detailed impressions: Doomtown(+): I had a great time playing Doomtown and managed to come in 3rd on Sunday in the finals. While it was a ton of Doomtown for the con, the tournaments ran well and I paid the iron price for a bunch of swag. Thanks to restocks, Nightmare at Noon and Immovable Object, Unstoppable Force were also welcome purchases(really didn't expect that new pine box early). I'm going to try to post my deck and some thoughts on DTDB sometime this week. FFG(-): Their booth was a mess of a neverending line. I would have liked to pick up GoT 2nd but it would require far too much effort. The next wave of Impe...
So Reckoning was a book I was rather looking forward to. The artistic design of everything spoiled was incredible as were the pre-released models. It looked to be an excellent book. Sadly, this didn't hold up. As far as WM releases this is likely the most disappointing in living memory. Far too many Jacks, in an era where Jacks are back down to minimum numbers. Really disappointing casters(for the factions I care about at least), especially after the last batch of casters. This doesn't seem like it has really sunk in yet on the various faction forums, but I'm honestly surprised that a faction receiving two MAT 5 warjacks is taking it as well as it is. If you somehow haven't seen any Reckoning spoilers they can be found here . Cygnar I'm not sure what to think yet of Hailey3. Temporal Flux is a solid spell, as is repudiate. She is incredibly focus starved, even with 12 focus. Revive is likely only going to happen once a...
In a similar vein to the DT prep, I'm looking for feedback on what Armada list to fly. My current core is this: Imperial list. From there, I have some variants with the remaining points: 1. Two Squads of TIEs and a Gunnery Team for the VSD. 2. Two Squads of TIEs and Expanded Hanger Bays for the VSD. This allows the VSD to activate all 3 Bombers and an escort at the same time. 3. Lose a single Advanced. From there add the Gunnery Team, maybe the Expanded Hanger Bays and 3 TIEs. 4. Two more Interceptors. Giving the list more anti-fighter answers. I don't think there is anything particularly unique about this build or the above variants. Gunnery Teams should help soften up multiple ship lists significantly as the VSD is effectively a carrier. Allowing the VSD to fire the main batteries and anti-squadron out the front is nice too. It is also refreshing to play Fighters Squads on the Imperial side that weren't a...
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