First Thoughts on Armada
So I knocked out an introductory game of Star Wars Armada today. My thoughts thus far: ++ I like the scale and resolution of the game. Each ship, individually, hits a sweet spot for complexity. They are more complex than the standard fleet battle games(Firestorm Armada, Full Thrust, Starmada) while at the same time avoiding the other end of the complexity scale(Star Fleet Battles, Federation Commander). The size of starships vs. the Squadrons of fighters is a nice touch too. ++ Speaking of correct resolution it reminds me of Lightning Strike . Part of this is the aforementioned resolution, but the Squadrons vs. Capital ships pinged in the same way. This is a good thing as Lightning Stike is awesome, but unloved. ++ The clunkiness of the command structure and the movement system gave the larger ships an "inertia" that the smaller ships lacked. This felt appropriate and thematic. ++ Much like X-Wing and in direct comparison to Infinity, the game doesn't fr