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Calculating the Odds: Effective Health and Legion

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       Earlier this year a different game I dabble with was having a debate.  There was an option that gave a unit a second armor save on a 5+.  The common response was this meant it had 33% more health.  A better response was 50%.  These are both incorrect.  To hit that conclusion took a bit of math, and I was also curious how to apply these calculations to Legion.   [Math Section Begins]      Effective health is essentially the health of the model taking into account its armor save.  Armor saves are a quasi-infinite chain.  As long as you keep making them, you don't lose health.  You can model this as a series of events: This is a geometric series.  It can be expressed more succinctly as: Thankfully, as the odds of an armor save are always lower than 1 it also converges!  This means that it nicely collapses down to this: Finally,  I was curious about Dodges here too: The real wrinkle with dodges is you do have a chance to be overkilled.  This effectively makes the dodge worthless

LVO Legion Lessons Learned

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Did poorly I did Pretty much as the title says!  0.  Turn Zero:  Important      I need to do a better job with turn zero, specifically the scenario card.  While the other cards could be annoying the scenario card itself easily was the most important of the three.  Questions to ask:  is their list better at range?[vaps]  Is their list more mobile?[bombing run/breakthrough] Can they force payload?  1. Naked Troopers: Bad      10 activations is important but getting there by including more than 1-2 naked troop units while playing with all your toys isn't great.  It results in too large a part of your army that isn't doing any lifting.  Better to cut back the toys to make sure the foundation is strong.  Most armies can't make up for that deficit(Padme Yoda Saber can die in a fire)   2.  Dice Fixing: Good     Much like playing with and without Aggressive tactics for CIS, it was really impressive to see what an aim token or two and precise could do(Kalani and Ion Spiders were inc